When it comes to endgame dungeons and PvP, you want to do everything in your power to make your stats as perfect as possible. However, as the game stands, we're heavily limited in our ability to do this.

To get perfect stats, we have to get perfect sockets - the only way we have to do this for most socketable stats is to make use of Sage stones, hoping we get the right stat with the best possible stat roll. However, our reliance on Sage stones is a massive obstacle - if we don't get the right roll, all we can really do is use up another Sage stone trying again.

Furthermore, Sage stones are in limited supply - unless events are ongoing, the only source of Sage stones we have in the

So... what if there was an alternative way to get perfect sockets without relying on Sage stones?

I'd like to introduce a new system into the game -

This system would be offered from alchemist NPCs. The basic idea is that you select a socket in your equipment, and upgrade that socket by one level using magic stones that are

To give everyone an example, let's say you have a pair of Secret Dungeon gloves, with

If you took these gloves to an NPC alchemist, you would have the chance to select this socket for Reinforcement. Then if you offered:

-2 (High-Grade) Critical Magic Stones

-2000 ED as an upgrade cost

...Reinforcement would (without fail) upgrade this socket to

You could repeat this process for the 3.5% socket, needing 3 Critical Magic Stones (and 2000 ED) for the next tier, 4% Critical.

This could go on up to the Sage limit: with 7 Critical Magic Stones (and 2000 ED), you could transform a 5.5% Critical socket into a 6% Critical socket, at which point Reinforcement would no longer be possible.

Introducing this system would give players the means to improve their equipment as they see fit without being limited purely by the number of Sage Stones they have. Since this system also requires that you have a magic stone guaranteed to give the same stat as the one socketed, this means High-Grade stones have to be made for most socketable stats - this both gives High-Grade stones a purpose again, and lets Magic Stones/Advanced Magic Stones have value once more as part of crafting recipes.

Note that this system isn't intended to make Sage Stones, nor the magic stones found in Ice Burners, pointless - this is merely meant as an alternative. Sage Stones and Ice Burner magic stones would allow players to get to a starting socket of much higher quality, drastically reducing the amount of Reinforcement they would need to get a perfect socket. If you were trying to set up a new piece of equipment, or replace a socketed stat, Sage Stones and Ice Burner stones would easily still be the best starting footholds for players to use. (Though, if this system were to be introduced, I would be content with improving the quality of Ice Burner magic stones as well, since the Reinforcement system would affect their worth.)

Please let me know what all of you think of this system, or feel free to ask questions if there's anything I need to elaborate. Thank you all for hearing my idea.

To get perfect stats, we have to get perfect sockets - the only way we have to do this for most socketable stats is to make use of Sage stones, hoping we get the right stat with the best possible stat roll. However, our reliance on Sage stones is a massive obstacle - if we don't get the right roll, all we can really do is use up another Sage stone trying again.

Furthermore, Sage stones are in limited supply - unless events are ongoing, the only source of Sage stones we have in the

**entire game**is an Arena quest that can only be completed once per week. Gaining 5-7 Sages per week, when it can easily take 20+ Sages to get one perfect socket that you want, simply doesn't cover our needs.So... what if there was an alternative way to get perfect sockets without relying on Sage stones?

I'd like to introduce a new system into the game -

**Magic Stone Reinforcement**.This system would be offered from alchemist NPCs. The basic idea is that you select a socket in your equipment, and upgrade that socket by one level using magic stones that are

**guaranteed to offer that same type of stat**. This upgrade will happen without fail, and the number of magic stones you need scales up depending on the current quality of the socket. Magic Stone Reinforcement can be used on a socket up to the maximum value that socket can have - that is, the maximum stat value you could get from a Sage Stone for that stat on that piece of equipment.To give everyone an example, let's say you have a pair of Secret Dungeon gloves, with

**3% Critical**socketed in one of the gloves' slots.If you took these gloves to an NPC alchemist, you would have the chance to select this socket for Reinforcement. Then if you offered:

-2 (High-Grade) Critical Magic Stones

-2000 ED as an upgrade cost

...Reinforcement would (without fail) upgrade this socket to

**3.5% Critical.**You could repeat this process for the 3.5% socket, needing 3 Critical Magic Stones (and 2000 ED) for the next tier, 4% Critical.

This could go on up to the Sage limit: with 7 Critical Magic Stones (and 2000 ED), you could transform a 5.5% Critical socket into a 6% Critical socket, at which point Reinforcement would no longer be possible.

Introducing this system would give players the means to improve their equipment as they see fit without being limited purely by the number of Sage Stones they have. Since this system also requires that you have a magic stone guaranteed to give the same stat as the one socketed, this means High-Grade stones have to be made for most socketable stats - this both gives High-Grade stones a purpose again, and lets Magic Stones/Advanced Magic Stones have value once more as part of crafting recipes.

Note that this system isn't intended to make Sage Stones, nor the magic stones found in Ice Burners, pointless - this is merely meant as an alternative. Sage Stones and Ice Burner magic stones would allow players to get to a starting socket of much higher quality, drastically reducing the amount of Reinforcement they would need to get a perfect socket. If you were trying to set up a new piece of equipment, or replace a socketed stat, Sage Stones and Ice Burner stones would easily still be the best starting footholds for players to use. (Though, if this system were to be introduced, I would be content with improving the quality of Ice Burner magic stones as well, since the Reinforcement system would affect their worth.)

Please let me know what all of you think of this system, or feel free to ask questions if there's anything I need to elaborate. Thank you all for hearing my idea.

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